How we work

History

Home > How we work

The path we've taken

  • 2022

    05 Global UGC Metaverse platform "Ditoland" Beta service
    05 Hosted 2022 Indie craft online virtual game show through "DitoLand"

  • 2021

    04 Global UGC Metaverse platform "Ditoland" Alpha service
    05 Hosted 2021 Indie craft online virtual game show through "DitoLand"

  • 2020

    01 Idle casual "Merge Electronic" launched
    05 MMORPG "Talion Online" North America and Europe launched
    07 Dark fantasy RPG "Castle Bane" launched
    12 MMORPG "Talion Online" Taiwan launched

  • 2019

    01 Match 3 puzzle "tokidoki frienzies" launched
    06 Enjoyed by simple jump manipulation "Jumping Retro" launched
    08 Metaverse platform “DitoLand” U.S Epic MegaGrants selected
    09 Tap! tap! shooting "Hit Monkey & Gun" launched
    10 Sandbox type SF strategy "Cosmic Wars" launched

  • 2018

    05 ‘DOJAGI: The Korean Pottery’ awarded "Best Innovation Award" in Unity ‘MWU awards 2018’
    09 Mobile RVR MMORPG "Talion" launched
    12 Pottery VR that different in class "DOJAGI: The Korean Pottery" launched

  • 2017

    01 Mobile action RPG "Shadowblood" launched

  • 2016

    09 Contract "Talion" global publishing with Gamevil

  • 2015

    03 Mobile shooting action "Magic Kingdom" launched
    08 End of action evolution "Rusty Blood" launched
    12 Mobile action RPG “Rusty Blood” selected for Google Play game of the year TOP 50

  • 2006

    08 Established UTPlus interactive Inc.